Search found 163 matches

by Edwin
Sun Feb 18, 2024 11:33 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.9
Replies: 0
Views: 16107

Virtual Paradise 0.4.9

Version 0.4.9 is now available, with the following changes: Option to multiply particle color with world ambient color Buttons to apply terrain height, texture or rotation to multiple cells at once Live update when changing terrain height, texture or rotation from object properties Include VirtualPa...
by Edwin
Mon Jan 01, 2024 11:41 pm
Forum: Virtual Paradise News
Topic: Happy new year! Introducing VP version 0.4.8
Replies: 0
Views: 13772

Happy new year! Introducing VP version 0.4.8

🎉 Happy New Year! 🎊 Wishing you an amazing 2024! 🥳🥂 We're kicking off the year with a new version of VP! 🚀 Here's the list of changes: Fix inaccuracy in clustered shading light assignment, which caused lighting artifacts in some cases Show particle volume as bounding box Show bounding rectangle for ...
by Edwin
Sun Mar 19, 2023 12:09 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.6
Replies: 0
Views: 19513

Virtual Paradise 0.4.6

Virtual Paradise version 0.4.6 is now available! New in this version Add mask support to particle emitter objects Rectangle selection for terrain, by holding shift while pressing the arrow keys. Unfortunately the selection rectangle is still invisible in this version The maximum width of the rectang...
by Edwin
Wed Aug 03, 2022 10:46 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.5
Replies: 0
Views: 20103

Virtual Paradise 0.4.5

Virtual Paradise version 0.4.5 is now available! New in this version: Add sync option to animate command Add teleport to world option in teleport menu AppImage works on newer Linux distributions again Default UI stylesheet is now VP2021 Improve file handling for MP3 and Opus sounds OpenGL 4: Cloud t...
by Edwin
Mon Apr 18, 2022 9:45 pm
Forum: Chat
Topic: Controls?
Replies: 1
Views: 12222

Re: Controls?

These are the controls for VP: Controls W / Up arrow : move forward S / Down arrow : move backward A : move left D : move right Left arrow : turn left Right arrow : turn right Space : Jump Page up : look up Page down : look down End : Cycle through camera modes (first person, 3rd person back, 3rd pe...
by Edwin
Sun Aug 08, 2021 11:22 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.4
Replies: 1
Views: 15016

Virtual Paradise 0.4.4

Virtual Paradise version 0.4.4 is now available! New in this version: Avatar animations on avatars using RWX models (SEQ format) Support SEQ command on objects using RWX models https://static.virtualparadise.org/images/0.4.4/VirtualParadise_2021-08-09_00-09-48_play3.png Add transparent/opaque switch...
by Edwin
Tue Apr 20, 2021 10:11 am
Forum: Wishes
Topic: Discord Redirect Link
Replies: 1
Views: 61810

Re: Discord Redirect Link

by Edwin
Wed Oct 28, 2020 4:34 pm
Forum: Bugs
Topic: Global
Replies: 2
Views: 30526

Re: Global

BlimeySlimey wrote: Thu Oct 22, 2020 1:51 pm I heard that people that isn't in the US can't access to this virtual paradise application. This should be globally.
A large portion our the users are actually from the US, the application should work on any internet connection that is fast enough.
by Edwin
Mon Sep 07, 2020 6:33 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.3
Replies: 0
Views: 20905

Virtual Paradise 0.4.3

Virtual Paradise version 0.4.3 is now available! New in this version: Action syntax highlighting //static.virtualparadise.org/images/0.4.3/VirtualParadise_2020-09-07_17-27-46.png Go to named object feature in context menu of action edit //static.virtualparadise.org/images/0.4.3/VirtualParadise_2020-...
by Edwin
Thu Oct 31, 2019 9:41 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.1
Replies: 0
Views: 32137

Virtual Paradise 0.4.1

Just in time for Halloween, Virtual Paradise 0.4.1 is here! To see its new tricks (or treats?), check out Tower of Terror: After Dark in Airpark world. This spooky attraction shows what you can do with the new lighting features in this version, which give builders more creative freedom. Go to downlo...
by Edwin
Fri Dec 28, 2018 10:51 am
Forum: Virtual Paradise News
Topic: Version 0.3.68
Replies: 0
Views: 22411

Version 0.3.68

Virtual Paradise version 0.3.68 is now available! New in this version: Debug menu: Export list of textures with name, dimensions and format Experimental Metal-based renderer on macOS Preferences UI on macOS Restore old behavior for pivot of multi-object selections Fixes: Fix Debian package not insta...
by Edwin
Tue Jul 17, 2018 10:35 pm
Forum: Virtual Paradise News
Topic: Version 0.3.67
Replies: 0
Views: 25454

Version 0.3.67

Virtual Paradise version 0.3.67 is now available! :) New in this version: Format date in object properties window based on the system locale Use last selected object's origin and rotation as the pivot for multi-object selections (the original behavior was also broken in the previous version) Support...
by Edwin
Fri Oct 13, 2017 9:35 pm
Forum: Virtual Paradise News
Topic: Version 0.3.65
Replies: 0
Views: 24760

Version 0.3.65

There's a new version of VP! Version 0.3.65 adds support for MP3 sounds, world entry point world setting and fixes a sound related bug. There have been two versions before this one that didn't get an announcement. So, if you missed those this might be a good time to catch up three versions in one go...
by Edwin
Wed Sep 27, 2017 11:15 pm
Forum: Virtual Paradise News
Topic: Version 0.3.63 and 0.3.64
Replies: 0
Views: 24038

Version 0.3.63 and 0.3.64

VP version 0.3.64 has just been released! It fixes two issues that were introduced in the recently released version 0.3.63 and also has a few other improvements. 🙂 Changes in 0.3.64: Fix incorrect near clipping plane on Direct3D 9 and 11 renderers (introduced in 0.3.63) Fix spot lights not working p...
by Edwin
Sun Jul 09, 2017 10:18 pm
Forum: Virtual Paradise News
Topic: Version 0.3.62
Replies: 0
Views: 23463

Version 0.3.62

VP version 0.3.62 has been released! This version includes an undo button for changes made to your current selection and improvements to particle emitters: spinning particles, random start angle support and double sided flat panel particles. There's also a bug fix for the sky introduced in the previ...