This release introduces the new Zone object type, major Linux improvements, OpenGL fixes, and a range of efficiency and usability enhancements.
Zones allow you to apply environment and rendering settings to specific areas of a world.
Supported Shapes
- Cube
- Cylinder
- Sphere
- Independent X, Y, and Z sizing for all shapes
- Rotation support
- Individually enabled setting groups, allowing multiple zones to layer together alongside existing world settings
- Priority system to control the order in which zones are applied
Fog
- Modes: Off, Linear, Exp, Exp2
- Color
- Range
- Density
- Skybox
- Gradient sky with clouds
- Block world lighting
- Colorized world lighting
- Fully custom world lighting settings
- Added native Wayland support
- Fixed mouse input when running as a native Wayland application (previously unavailable under XWayland)
- Distribution is now available via Flatpak
- Updated framebuffer handling to avoid direct sRGB rendering issues that could cause overly dark visuals, particularly on Linux
- Anti-aliasing settings can now be applied without restarting
- VSync settings can now be applied without restarting (Windows only)
- Fixed rotate command pivot handling when rotating already-rotated objects
- Fixed web overlays not closing properly when leaving worlds
- Added an option to remove web overlays when using “Save Screenshot” in the debug menu
- Improved efficiency of cell loading calculations (fixes hangs when teleporting with high visibility settings)
- Added early validation for downloaded files using HTTP content type headers and file contents
- Improved object action parsing efficiency
- Upgraded the UI to Qt 6, including support for system dark mode