Virtual Paradise 0.4.14

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Edwin
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Virtual Paradise 0.4.14

Post by Edwin »

🚀 A new Virtual Paradise update is now available, bringing improvements to zone editing, improved client stability and several other bug fixes

✨ New Features
  • Added a Visible setting for zones, allowing zone boundaries to remain visible at all times
  • Added Owner and Build Date information to object properties
  • Replaced the Enable Gradient Sky checkbox with a new Sky Mode selector (Skybox or Gradient Sky)
  • Increased cloud speed precision with more decimal positions
  • Fog or sky color is now used to render the zone shape
🔧 Fixes
  • Fixed incorrect rendering of sphere-shaped zones
  • Fixed zone settings being overwritten when multiple zones were selected
  • Fixed cloud texture names not saving correctly
  • Fixed negative cloud speed values not being allowed
  • Fixed visible, solid, astart, and astop commands when targeting objects by name without name=
  • Fixed a possible crash when loading large models
  • Fixed selected object counts not appearing when only zone or path objects were selected
  • Fixed object clicks from web pages causing the client to hang.
  • Fixed several macOS-specific issues, including zone editing crashes and oversized toolbar icons
  • Fixed crash when selecting zone objects (macOS only)
  • Fixed object type cannot be changed to zone (macOS only)
  • Fixed very large toolbar icons in object properties window (macOS only)
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