Search found 157 matches

by Edwin
Tue Apr 20, 2021 10:11 am
Forum: Wishes
Topic: Discord Redirect Link
Replies: 1
Views: 346

Re: Discord Redirect Link

by Edwin
Wed Oct 28, 2020 4:34 pm
Forum: Bugs
Topic: Global
Replies: 2
Views: 1295

Re: Global

BlimeySlimey wrote: Thu Oct 22, 2020 1:51 pm I heard that people that isn't in the US can't access to this virtual paradise application. This should be globally.
A large portion our the users are actually from the US, the application should work on any internet connection that is fast enough.
by Edwin
Mon Sep 07, 2020 6:33 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.3
Replies: 0
Views: 2105

Virtual Paradise 0.4.3

Virtual Paradise version 0.4.3 is now available! New in this version: Action syntax highlighting //static.virtualparadise.org/images/0.4.3/VirtualParadise_2020-09-07_17-27-46.png Go to named object feature in context menu of action edit //static.virtualparadise.org/images/0.4.3/VirtualParadise_2020-...
by Edwin
Thu Oct 31, 2019 9:41 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.4.1
Replies: 0
Views: 3117

Virtual Paradise 0.4.1

Just in time for Halloween, Virtual Paradise 0.4.1 is here! To see its new tricks (or treats?), check out Tower of Terror: After Dark in Airpark world. This spooky attraction shows what you can do with the new lighting features in this version, which give builders more creative freedom. Go to downlo...
by Edwin
Fri Dec 28, 2018 10:51 am
Forum: Virtual Paradise News
Topic: Version 0.3.68
Replies: 0
Views: 3767

Version 0.3.68

Virtual Paradise version 0.3.68 is now available! New in this version: Debug menu: Export list of textures with name, dimensions and format Experimental Metal-based renderer on macOS Preferences UI on macOS Restore old behavior for pivot of multi-object selections Fixes: Fix Debian package not insta...
by Edwin
Tue Jul 17, 2018 10:35 pm
Forum: Virtual Paradise News
Topic: Version 0.3.67
Replies: 0
Views: 6266

Version 0.3.67

Virtual Paradise version 0.3.67 is now available! :) New in this version: Format date in object properties window based on the system locale Use last selected object's origin and rotation as the pivot for multi-object selections (the original behavior was also broken in the previous version) Support...
by Edwin
Fri Oct 13, 2017 9:35 pm
Forum: Virtual Paradise News
Topic: Version 0.3.65
Replies: 0
Views: 5048

Version 0.3.65

There's a new version of VP! Version 0.3.65 adds support for MP3 sounds, world entry point world setting and fixes a sound related bug. There have been two versions before this one that didn't get an announcement. So, if you missed those this might be a good time to catch up three versions in one go...
by Edwin
Wed Sep 27, 2017 11:15 pm
Forum: Virtual Paradise News
Topic: Version 0.3.63 and 0.3.64
Replies: 0
Views: 4492

Version 0.3.63 and 0.3.64

VP version 0.3.64 has just been released! It fixes two issues that were introduced in the recently released version 0.3.63 and also has a few other improvements. 🙂 Changes in 0.3.64: Fix incorrect near clipping plane on Direct3D 9 and 11 renderers (introduced in 0.3.63) Fix spot lights not working p...
by Edwin
Sun Jul 09, 2017 10:18 pm
Forum: Virtual Paradise News
Topic: Version 0.3.62
Replies: 0
Views: 4055

Version 0.3.62

VP version 0.3.62 has been released! This version includes an undo button for changes made to your current selection and improvements to particle emitters: spinning particles, random start angle support and double sided flat panel particles. There's also a bug fix for the sky introduced in the previ...
by Edwin
Sat May 13, 2017 11:59 pm
Forum: Virtual Paradise News
Topic: Version 0.3.61
Replies: 0
Views: 3778

Version 0.3.61

VP Version 0.3.61 is here! New in this version is a gradient sky with moving cloud layers, updated Dutch translations and fixes for some sound related bugs. For the full list of changes you can take a look at the changelog . Here's a video of the nice Summerville area built by graystripe with the ne...
by Edwin
Sat Jan 28, 2017 9:53 pm
Forum: Virtual Paradise News
Topic: Version 0.3.60
Replies: 0
Views: 4314

Version 0.3.60

Virtual Paradise 0.3.60 has been released! This version has some nice new features like invitations, sound radius, specular lighting for positional lights with the OpenGL renderer and higher visibility settings available from the visibility menu by default. There are also other fixes, here's the ful...
by Edwin
Mon Jan 09, 2017 1:01 am
Forum: Virtual Paradise News
Topic: Version 0.3.59
Replies: 0
Views: 3474

Version 0.3.59

Virtual Paradise 0.3.59 has been released! 0.3.59 is mostly a bug fix release for 0.3.58. But if you haven't looked at 0.3.58 yet there are a few new features. The website has also received a long overdue refresh :) please take a look and tell me what you think. Download page: https://www.virtualpar...
by Edwin
Fri Nov 04, 2016 12:05 am
Forum: Virtual Paradise News
Topic: Version 0.3.57
Replies: 0
Views: 12112

Version 0.3.57

Virtual Paradise 0.3.57 has been released! This new version includes support for a new model format (Wavefront OBJ files) and much improved mouse input on Windows. Here is the change list: OBJ model support Remove fade in of fire light fx Support for using tag= to assign materials to named groups in...
by Edwin
Tue Sep 27, 2016 11:24 pm
Forum: Virtual Paradise News
Topic: Version 0.3.56
Replies: 0
Views: 10995

Version 0.3.56

Virtual Paradise version 0.3.56 has been released. Most of the changes in this release are bug fixes, here is the full list: Rotation angles in path object editor grid Use a different way of creating the OpenGL context in the Qt 5 GUI (fixes keyboard focus issue in bug #129) Sound volume setting Fix...
by Edwin
Mon Sep 12, 2016 11:30 pm
Forum: Virtual Paradise News
Topic: Version 0.3.55
Replies: 0
Views: 10416

Version 0.3.55

Virtual Paradise 0.3.55 has been released with the following changes: 64-bit version for Windows Button to open storage folder in settings dialog Chat color invert setting using Qt property in style sheet (old config file and command line options are removed, css property can be set like this: "...