News about Virtual Paradise
Edwin
Site Admin
Posts: 164 Joined: Mon Apr 09, 2007 10:04 am
Location: Almere, The Netherlands
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Post
by Edwin » Sun Apr 27, 2014 7:11 pm
A new version of VP was released yesterday. The following is new in version 0.3.41:
Bump events for bots
Bump trigger
BumpEnd trigger
Change default object path to http://objects.virtualparadise.org/vpbuild/
Don't send unnecessary avatar updates
Enable web browser cache
Fix crash that happened because of a race condition with a downloader thread loading a vp object and an vp object reload being requested
Fix crash when pressing keys used for building after deselecting all objects using Shift+Right click
Fix incorrect avatar position interpolation update interval
Fix memory leak in save screenshot feature (D3D11)
Fix solid not working with named objects when using "solid <name> no" syntax
Invisible objects no longer clickable/selectable
Make own avatar object selectable again
OpenGL Vertex Array Object support
Option to keep chat input keyboard focus after sending chat message
Remember visibility setting after restarts
Show object type in object properties for unknown object types
show_object_id config file option to show an object ID field in object properties
T q r u l e s
New member
Posts: 1 Joined: Mon May 12, 2014 9:41 am
Post
by T q r u l e s » Mon May 12, 2014 9:42 am
Hi Edwin,
Just letting you know I will be working on a secret Gate build for you.. It's so secret that I'm telling it on this open forum .. In any case As soon as its ready I will give you the propdump so you can test it out.