Changes in 0.3.32:
- Third person camera mode
- Chat text above avatars
- Menu items to show/hide dock windows
- Sort opaque objects front to back to reduce overdraw
- Changed specular lighting behavior in OpenGL render mode(alpha was not affected by specular material)
- Changed the way OpenGL is initialized on Windows and Linux, should prevent Qt from creating multiple OpenGL contexts.
- Fixed crash when rendering animated textures on a Windows system that has an uptime of more than 24.855 days
- Fixed a bug that could cause the D3D11 renderer to delete the wrong vertex buffer
- Fixed slow flying with higher frame rates
- Fixed missing EXT_texture_filter_anisotropic extension error appearing even when anisotropic filtering is not enabled
- Fixed Debian/Ubuntu package not installing on newer versions of Ubuntu
- Fixed disappearing objects after certain rotations (bug #48)
- Fixed /me messages not working