Version 0.3.21 is now available for download, here is the list of changes for this version:
DDS Texture loader(only works with DXT1, DXT3 and DXT5 textures)
Account info window(display only, no editing)
Better layout for settings dialog, especially on Linux when using larger fonts
Removed 120 vertex limit for polygons in RWX loader
Option to force using gluBuild2DMipmaps for loading textures, seems to prevent some problems with Intel drivers on Linux. Add use_glubuild2dmipmaps=1 to the configuration file to use
View distance now affects lights
Better handling of lost connections
Action triggers and command names are no longer case sensitive
Disable the Direct3D renderer options in the settings dialog when not running on Windows
Fixed hang in RWX loader when reading a prototype with lines longer than 512 characters
Fixed leaking textures when switching worlds
Windows/Linux: Remember window size and position
Windows/Linux: Focusing chat text field by pressing return/enter key now also works if the chat window is detached from the main window
Windows/Linux: Show version number in the login window
Mac OS X: Use CVDisplayLink for rendering when V-Sync is enabled
Mac OS X: Focus chat text field by pressing return key
Mac OS X: Changed login window layout
Mac OS X: Fix incorrect display of add friend dialog
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