This is the full list of changes for version 0.3.9:
- Support for normal mapping when using pixel shaded OpenGL render mode
- Added ambient, diffuse and specular action commands to set the material values for an object
- Create less groups when loading RWX models with tags specified per face
- Improved normal generation on RWX models
- Load masks as alpha only textures instead of RGBA textures
- Load textures without alpha as RGB textures instead of RGBA
- Made sign font size smaller on Mac OS X
- Fly and move objects using plus and minus keys without holding shift
- Read minimum and maximum view distance from configuration file
- Return key moves keyboard focus to chat input
- Fixed mask bitmap loading
- Fixed bug where you would not receive any updates from the server on the Mac OS X version after someone left