Here is a full list of changes:
- Faster loading(especially for very large models)
- View distance menu on Mac OS X version
- Object moving relative to object rotations
- Correctly rotate multiple objects
- Use axis/angle instead of Euler angles to store rotations
- Free look mode
- Added application icon on Mac OS X
- Show axis of last selected object instead of first selected object
- Removed unnecessary texture mirror in texture loading code
- Rotate objects with scroll wheel
- Added color name 0 as black
- Added support for color command
- Don't use non-power-of-two textures as that seemed to cause a slowdown on most systems
- Support for object scaling
- Add http:// to picture URLs if it is not included yet
- Fixed last used mask visible on avatars
- Fixed slowdown after activating or selecting objects
- Fixed seams on skybox mesh
- Fixed physics meshes being left in scene when they are too far away, causing slowdown after exploring larger worlds for some time
- Fixed possible crash when loading RWX files
- Fixed crash when using buttons on object properties window while not in building mode
- Fixed crash when using scroll wheel when not in building mode on Mac OS X
- Fixed possible crash because of uninitialized variable
- Fixed incorrect translation on some RWX models
- Fixed keys / and * for rotation not working
- Fixed incorrect parsing of object change message