Status update

News about Virtual Paradise
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Edwin
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Location: Almere, The Netherlands
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Status update

Post by Edwin »

I haven't posted anything new here lately. I decided to rewrite some parts of VP so the 3D engine doesn't depend on wxWidgets. VP used wxWidgets for a lot of non-GUI things like reading zip archives, loading models, loading textures and creating sign textures. I now also use the bot SDK internally, this also has the advantage that the bot SDK will always be up-to-date. :mrgreen:
Xenion
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Re: Status update

Post by Xenion »

Edwin wrote:...
I now also use the bot SDK internally, this also has the advantage that the bot SDK will always be up-to-date. :mrgreen:
Lol, sounds good to me.
Edwin
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Location: Almere, The Netherlands
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Re: Status update

Post by Edwin »

I added a screenshot of the new Windows GUI:
http://www.virtualparadise.org/gallery. ... pgmPicture
8)
Kalzar
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Joined: Fri Feb 15, 2008 2:01 am

Re: Status update

Post by Kalzar »

The new GUI looks great in that screen shot, Edwin! Awesome job :)
Xenion
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Re: Status update

Post by Xenion »

The object properties look like VS200* ;)
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