Version 0.3.56

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Edwin
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Version 0.3.56

Post by Edwin » Tue Sep 27, 2016 11:24 pm

Virtual Paradise version 0.3.56 has been released. Most of the changes in this release are bug fixes, here is the full list:
  • Rotation angles in path object editor grid
  • Use a different way of creating the OpenGL context in the Qt 5 GUI (fixes keyboard focus issue in bug #129)
  • Sound volume setting
  • Fix OpenGL GPU based vertex skinning for MD5 models not working when EXT_gpu_shader4 is not available as an extension but the OpenGL version is 3.0 or higher
  • Fix URL's containing pipe characters not being saved because the character is not valid in a Windows file name
  • Fix crashing issues with v-sync on Mac OS X
  • Fix existing light not removed from object when replacement light is deemed "invisible" (bug #135)
  • Fix handling of commas and semicolons for quoted strings in action commands (fixes bug #106)
  • Fix loading of object path texture names containing slash or colon characters
  • Fix low frame rate in CEF web browsers
  • Fix object owner name of previously selected object not being cleared from the object properties window (fixes bug #133)
  • Fix too dark colors when sRGB OpenGL extensions are available but the framebuffer is not sRGB capable. Either shader based color conversion will be used or sRGB will be disabled
The new version can be downloaded from the downloads page. If you find any bugs or have any ideas for new features you can add them to the bug tracker

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