Version 0.3.41

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Edwin
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Posts: 149
Joined: Mon Apr 09, 2007 10:04 am
Location: Almere, The Netherlands
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Version 0.3.41

Post by Edwin » Sun Apr 27, 2014 7:11 pm

A new version of VP was released yesterday. The following is new in version 0.3.41:
  • Bump events for bots
  • Bump trigger
  • BumpEnd trigger
  • Change default object path to http://objects.virtualparadise.org/vpbuild/
  • Don't send unnecessary avatar updates
  • Enable web browser cache
  • Fix crash that happened because of a race condition with a downloader thread loading a vp object and an vp object reload being requested
  • Fix crash when pressing keys used for building after deselecting all objects using Shift+Right click
  • Fix incorrect avatar position interpolation update interval
  • Fix memory leak in save screenshot feature (D3D11)
  • Fix solid not working with named objects when using "solid <name> no" syntax
  • Invisible objects no longer clickable/selectable
  • Make own avatar object selectable again
  • OpenGL Vertex Array Object support
  • Option to keep chat input keyboard focus after sending chat message
  • Remember visibility setting after restarts
  • Show object type in object properties for unknown object types
  • show_object_id config file option to show an object ID field in object properties
:mrgreen:

T q r u l e s
New member
Posts: 1
Joined: Mon May 12, 2014 9:41 am

Re: Version 0.3.41

Post by T q r u l e s » Mon May 12, 2014 9:42 am

Hi Edwin,


Just letting you know I will be working on a secret Gate build for you.. It's so secret that I'm telling it on this open forum .. In any case As soon as its ready I will give you the propdump so you can test it out.

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