Virtual Paradise 0.3.22

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Edwin
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Virtual Paradise 0.3.22

Post by Edwin » Fri Jul 20, 2012 8:23 pm

I'm sorry it took so long but VP version 0.3.22 is now available, you can get it from the download page. :)

Changes in version 0.3.22:
  • Terrain (incomplete, hard to use without keyboard controls and holes in the terrain can't be selected)
  • Store data for multiple objects in one vertex buffer when using OpenGL (opengl_shared_buffers=0 to disable in configuration file)
  • IPv6 connection support
  • Support for connecting to world servers at different TCP ports
  • Changed cache directory layout
  • Windows: File downloader no longer stores 404 and other error pages as succesful downloads in the cache
  • Windows/Linux: Changed layout on the graphics tab in the settings dialog
  • Windows/Linux: Highlight messages with certain words(settings on the chat tab of the settings dialog)
  • Windows/Linux: Clickable links in chat
  • Windows/Linux: Frame rate limiting enable/disable setting
  • Windows/Linux: Settings option in the menu of the main window
  • Windows/Linux: Teleport window size improved for some window themes
  • Mac OS X: Animate tab bar opening, closing and switching tabs
  • Mac OS X: Fix corrupted display while resizing window
  • Fix black surface on MD2 models when using the Direct3D 11 renderer
  • Fix incorrect coordinate system conversion of MD2 models
  • Fix incorrect use of lock flags for vertex buffers in some cases
  • Fix random bounding box when selecting an object that does not have a bounding box

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Tim
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Re: Virtual Paradise 0.3.22

Post by Tim » Mon Jul 30, 2012 1:27 am

Small question regarding "IPv6 connection support"
Does your server have a IPv6 ip?

Edwin
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Re: Virtual Paradise 0.3.22

Post by Edwin » Tue Jul 31, 2012 10:38 pm

Tim wrote:Small question regarding "IPv6 connection support"
Does your server have a IPv6 ip?
It has a 6to4 IP address.

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Tim
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Re: Virtual Paradise 0.3.22

Post by Tim » Wed Aug 01, 2012 10:02 am

Cool didn't know this, so "2002:7f00:1::" is "127.0.0.1"

Edwin
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Re: Virtual Paradise 0.3.22

Post by Edwin » Wed Aug 01, 2012 11:04 am

Tim wrote:Cool didn't know this, so "2002:7f00:1::" is "127.0.0.1"
Yes, it would be if you translated 127.0.0.1 but IPv6 has the address ::1 to point to the local host.

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Tim
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Re: Virtual Paradise 0.3.22

Post by Tim » Wed Aug 01, 2012 11:05 pm

Edwin wrote:
Tim wrote:Cool didn't know this, so "2002:7f00:1::" is "127.0.0.1"
Yes, it would be if you translated 127.0.0.1 but IPv6 has the address ::1 to point to the local host.
Yea I know about the ::1, but not the 2002: prefix thing, cool, thanks for sharing

I wonder why they choose the 2002:, just like 127. but why? people are so weird.

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