Search found 153 matches

by Edwin
Tue Aug 06, 2013 4:29 pm
Forum: Virtual Paradise News
Topic: Version 0.3.36
Replies: 0
Views: 23513

Version 0.3.36

There is a new version of Virtual Paradise :-) You can get it from the downloads page. Here is a list of changes in version 0.3.36: Better compatibility with some older graphics cards for masks and multitexturing (Direct3D 9) Changed limit for looking up or down from 80 to 90 degrees Command line ar...
by Edwin
Tue Apr 23, 2013 8:28 am
Forum: Virtual Paradise News
Topic: Version 0.3.34
Replies: 0
Views: 25449

Version 0.3.34

Virtual Paradise 0.3.34 is now available. You can get it from the downloads page :-) The world server has also been updated to support some of the new functionality. Please let me know if you find any problems. Changed in 0.3.34: Console messages (styled chat messages sent by bots) Fix avatars somet...
by Edwin
Tue Mar 05, 2013 2:30 pm
Forum: Virtual Paradise News
Topic: Version 0.3.33
Replies: 0
Views: 24300

Version 0.3.33

VP Version 0.3.33 is now available, you can get it from the downloads page :-) Changes in version 0.3.33: Automatically updating textures with the picture update= parameter Changed resize_textures setting name used on Mac OS X to resize_images as used on Windows and Linux Identical signs now share a...
by Edwin
Mon Jan 21, 2013 1:04 pm
Forum: Virtual Paradise News
Topic: Version 0.3.32
Replies: 0
Views: 24137

Version 0.3.32

Virtual Paradise version 0.3.32 is now available, you can get it from the downloads page at http://www.virtualparadise.org/download.php :) Changes in 0.3.32: Third person camera mode Chat text above avatars Menu items to show/hide dock windows Sort opaque objects front to back to reduce overdraw Cha...
by Edwin
Sun Nov 25, 2012 4:12 am
Forum: Virtual Paradise News
Topic: Version 0.3.30
Replies: 0
Views: 23827

Version 0.3.30

Version 0.3.30 is now available, you can get it from the downloads page Changes in this version: Unload areas that are no longer nearby, this reduces the amount of memory VP uses Support for 16-bit textures, uses half the amount of texture/video memory compared to 32-bit formats (does not work with ...
by Edwin
Tue Oct 23, 2012 12:47 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.27 and downtime
Replies: 1
Views: 4369

Virtual Paradise 0.3.27 and downtime

Changes in version 0.3.27: Fallback to 16-bit depth/z buffer for Direct3D 9, restores compatibility with older GPUs that don't support 24-bit depth buffers(like a Geforce 2MX) Fixed bug causing DrawPrimitive calls with PrimitiveCount set to 0 Fixed D3D errors when restoring lights after device reset...
by Edwin
Thu Oct 11, 2012 11:20 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.26
Replies: 0
Views: 23586

Virtual Paradise 0.3.26

Changes in version 0.3.26: Pass through objects when holding shift key Solid command Chat log Changeable color for highlighted messages Shearing of 3D objects using the shear command(issue #5) Some changes in VP SDK socket handling, this could solve some problems with corrupted data on connection lo...
by Edwin
Thu Sep 27, 2012 2:13 pm
Forum: Virtual Paradise News
Topic: Updates and a new Facebook Group
Replies: 0
Views: 24075

Updates and a new Facebook Group

There haven't been any new posts here since version 0.3.22 in July so here is a new post to bring you up to speed on what's new in Virtual Paradise :) There is a new Virtual Paradise Facebook group . This Facebook group has already been very active over the last few days. I will be keeping it up to ...
by Edwin
Wed Aug 01, 2012 11:04 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.22
Replies: 5
Views: 6823

Re: Virtual Paradise 0.3.22

Tim wrote:Cool didn't know this, so "2002:7f00:1::" is "127.0.0.1"
Yes, it would be if you translated 127.0.0.1 but IPv6 has the address ::1 to point to the local host.
by Edwin
Tue Jul 31, 2012 10:38 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.22
Replies: 5
Views: 6823

Re: Virtual Paradise 0.3.22

Tim wrote:Small question regarding "IPv6 connection support"
Does your server have a IPv6 ip?
It has a 6to4 IP address.
by Edwin
Fri Jul 20, 2012 8:23 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.22
Replies: 5
Views: 6823

Virtual Paradise 0.3.22

I'm sorry it took so long but VP version 0.3.22 is now available, you can get it from the download page. :) Changes in version 0.3.22: Terrain (incomplete, hard to use without keyboard controls and holes in the terrain can't be selected) Store data for multiple objects in one vertex buffer when usin...
by Edwin
Mon Mar 05, 2012 12:27 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.21
Replies: 0
Views: 23756

Virtual Paradise 0.3.21

Version 0.3.21 is now available for download , here is the list of changes for this version: DDS Texture loader(only works with DXT1, DXT3 and DXT5 textures) Account info window(display only, no editing) Better layout for settings dialog, especially on Linux when using larger fonts Removed 120 verte...
by Edwin
Wed Jan 04, 2012 1:25 am
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.20
Replies: 1
Views: 5167

Virtual Paradise 0.3.20

Virtual Paradise version 0.3.20 has been released, it can be downloaded from the downloads page. This release has support for user created per pixel lights, alpha to coverage in the OpenGL graphics modes and some fixes. The full list of changes in version 0.3.20: Support for user created point light...
by Edwin
Mon Dec 12, 2011 10:31 am
Forum: Bugs
Topic: List of Bugs so far (0.3.4)
Replies: 2
Views: 22322

Re: Virtual Paradise 0.3.19

Virtual Paradise 0.3.19 x86 application crashed but kept loading in the background. wich is weird so it all works but this error message comes up. If it is the problem I think it is, it should be fixed in the next version. This only happens when you are using the 32-bit version of Windows XP. Next ...
by Edwin
Wed Sep 07, 2011 7:04 pm
Forum: Virtual Paradise News
Topic: Virtual Paradise 0.3.19
Replies: 0
Views: 24331

Virtual Paradise 0.3.19

Virtual Paradise 0.3.19 has been released. This version has some nice new features like the move command, rotate command and a selection menu that lets you select objects that are behind other objects. There are also some performance improvements. The complete list of changes : 64-bit build for Wind...