Search found 153 matches

by Edwin
Mon Jun 13, 2016 5:53 pm
Forum: Virtual Paradise News
Topic: Version 0.3.52
Replies: 0
Views: 14367

Version 0.3.52

Virtual Paradise 0.3.52 has been released with the following changes: Add links to wiki and bug tracker to help menu Create vertex buffers and textures from background threads with Direct3D 11 renderer when driver reports support, can be disabled with d3d11_concurrent_creates=0 setting Fix crash whe...
by Edwin
Sun May 22, 2016 11:03 pm
Forum: Virtual Paradise News
Topic: Version 0.3.51
Replies: 2
Views: 4605

Version 0.3.51

Virtual Paradise 0.3.51 has been released. The new version can be downloaded from the download page . This version has the following changes: Drop down list with auto-completion for model field in object properties (list can be loaded from a file from the right-click menu of the model field) Faster ...
by Edwin
Mon Mar 14, 2016 12:59 am
Forum: Virtual Paradise News
Topic: Version 0.3.50
Replies: 0
Views: 16043

Version 0.3.50

Virtual Paradise version 0.3.50 has been released. New in this version is support for using MD5 animated models as avatars:


The full list of changes can be found in the changelog. If you find any bugs, please report them through our bug tracker.
by Edwin
Fri Feb 26, 2016 12:34 am
Forum: Chat
Topic: Hello
Replies: 1
Views: 6384

Re: Hello

Hoi! :D :mrgreen:
by Edwin
Mon Jan 04, 2016 11:14 am
Forum: Virtual Paradise News
Topic: Version 0.3.49
Replies: 0
Views: 20219

Version 0.3.49

Virtual Paradise version 0.3.49 has been released. The new version can be downloaded from the download page . :-) The most notable new features in this release are join, the say command and experimental support for MD5 models and animations. The full list of changes can be found in the changelog . I...
by Edwin
Thu May 28, 2015 5:45 pm
Forum: Virtual Paradise News
Topic: Version 0.3.47
Replies: 0
Views: 23690

Version 0.3.47

Virtual Paradise 0.3.47 has been released with the following changes: Adone trigger Animate command Astart command Astop command Fix incorrect rotation in teleport command Fix possible crash in handling of "activate" triggers Fix possible crash due to stack corruption in RWX loader with unbalanced m...
by Edwin
Sun Mar 01, 2015 11:00 pm
Forum: Virtual Paradise News
Topic: Version 0.3.46
Replies: 0
Views: 22203

Version 0.3.46

Virtual Paradise 0.3.46 has been released with the following changes: Add option to only flash the taskbar item for chat messages that contain highlighted words Align user names in the chat to the right Anisotropic filter set to 4x by default Disable activate action trigger when there is a web view ...
by Edwin
Wed Dec 31, 2014 9:23 pm
Forum: Virtual Paradise News
Topic: Version 0.3.45
Replies: 0
Views: 22192

Version 0.3.45

Virtual Paradise version 0.3.45 has been released with the following changes: Avatar selection Remodeled object properties window Multi object editor (change mode/action/description of more than one object at a time) Keyboard input on Chromium web overlay Keyboard input on web textures applied to ob...
by Edwin
Sat Nov 01, 2014 12:47 am
Forum: Virtual Paradise News
Topic: Version 0.3.44
Replies: 0
Views: 22257

Version 0.3.44

Virtual Paradise version 0.3.44 has been released with the following changes: Draw placeholder triangle for empty models (models with 0 triangles) Fix crash when colliding with triangle of deleted particle emitters Fix objects executing commands for activate trigger when selecting objects with the r...
by Edwin
Sat Sep 06, 2014 2:08 am
Forum: Virtual Paradise News
Topic: Version 0.3.43
Replies: 0
Views: 21980

Version 0.3.43

Virtual Paradise version 0.3.43 has been released! Notable new feature in this version: particle emitter objects :-) Download page: http://virtualparadise.org/download.php Full list of changes for 0.3.43: http://wiki.virtualparadise.org/Changelog#Version_0.3.43 Video of particle emitters: gwgdhD1ON-k
by Edwin
Tue Jul 08, 2014 9:49 am
Forum: Virtual Paradise News
Topic: Version 0.3.42
Replies: 0
Views: 22113

Version 0.3.42

Version 0.3.42 has been released with the following changes: Keyboard terrain editing Mouse input for web textures on 3D objects Use Direct3D 9Ex if it is available for the Direct3D 9 renderer Support maxfps configuration file option on Mac OS X Updated Chromium Embedded Framework Experimental OpenG...
by Edwin
Fri May 23, 2014 9:41 am
Forum: Bots
Topic: BackupVP
Replies: 1
Views: 18221

Re: BackupVP

Nice work, it looks very promising :)
by Edwin
Sun Apr 27, 2014 7:11 pm
Forum: Virtual Paradise News
Topic: Version 0.3.41
Replies: 1
Views: 3585

Version 0.3.41

A new version of VP was released yesterday. The following is new in version 0.3.41: Bump events for bots Bump trigger BumpEnd trigger Change default object path to http://objects.virtualparadise.org/vpbuild/ Don't send unnecessary avatar updates Enable web browser cache Fix crash that happened becau...
by Edwin
Sat Dec 07, 2013 11:14 am
Forum: Virtual Paradise News
Topic: Version 0.3.38
Replies: 0
Views: 22933

Version 0.3.38

Virtual Paradise 0.3.38 can now be downloaded from the downloads page . This version also has a Mac OS X and Debian/Ubuntu Linux version, unlike the previous version. Changes: Alpha option for specular command (for reflected light on semi transparent objects) Automatically close the object propertie...
by Edwin
Sun Oct 06, 2013 2:00 am
Forum: Virtual Paradise News
Topic: Version 0.3.37
Replies: 0
Views: 22094

Version 0.3.37

There is a new version of Virtual Paradise. You can get version 0.3.37 from the downloads page :-) Changes in this version: Faster loading collision objects Faster RWX file parsing Fix crash if the terrain has no triangles Fix repeating text when a chat message contains multiple URLs Load distant te...