Search found 2 matches
- Tue Aug 24, 2010 4:04 pm
- Forum: Bugs
- Topic: My notes on clump hierarchies
- Replies: 2
- Views: 144653
Re: My notes on clump hierarchies
I just ignore it. It seems to be the standard for handling RWX, to ignore the jointtansform.
- Tue Aug 24, 2010 2:53 am
- Forum: Bugs
- Topic: My notes on clump hierarchies
- Replies: 2
- Views: 144653
My notes on clump hierarchies
Okay, so to help you get avatars working, here's what I've got on clump hierarchies:
The last column of the matrix should always be 0, 0, 0, 1 like:
1 0 0 0
0 2 0 0
0 0 3 0
0 0 0 1
Essentially ignore every 4th element of the "transform" command in the RWX file.
ClumpBegin is an implicit ...
The last column of the matrix should always be 0, 0, 0, 1 like:
1 0 0 0
0 2 0 0
0 0 3 0
0 0 0 1
Essentially ignore every 4th element of the "transform" command in the RWX file.
ClumpBegin is an implicit ...