Search found 2 matches

by Byte
Tue Aug 24, 2010 4:04 pm
Forum: Bugs
Topic: My notes on clump hierarchies
Replies: 2
Views: 6496

Re: My notes on clump hierarchies

I just ignore it. It seems to be the standard for handling RWX, to ignore the jointtansform.
by Byte
Tue Aug 24, 2010 2:53 am
Forum: Bugs
Topic: My notes on clump hierarchies
Replies: 2
Views: 6496

My notes on clump hierarchies

Okay, so to help you get avatars working, here's what I've got on clump hierarchies: The last column of the matrix should always be 0, 0, 0, 1 like: 1 0 0 0 0 2 0 0 0 0 3 0 0 0 0 1 Essentially ignore every 4th element of the "transform" command in the RWX file. ClumpBegin is an implicit TransformBeg...